RadioTEDU OnAir
Scheduling, playout and broadcast automation, with the operator in control.
The project index
From broadcast infrastructure to shared worlds. Explore the work, its purpose and its current stage.
18 projects
Scheduling, playout and broadcast automation, with the operator in control.
An Icecast- and SHOUTcast-compatible stream server for audio and ICY metadata.
An experimental station exploring machine-assisted selection, hosting and spoken links.
Local speech synthesis and audio production for narration, jingles and station identity.
A geographic news interface connecting reports, source links and spoken summaries.
Structured public media discovery through MCP, with live context over SSE.
Music, ambient sound and Pomodoro sessions in a focused listening environment.
Avatars, shared rooms, study sessions and moderated interaction in a virtual campus.
A browser-native 3D portal concourse connecting six verified Social scenes.
QR-enabled music requests, isolated device queues and local-library playback.
Real-time voting on candidate tracks connected to the broadcast workflow.
Account-based rewards and inventory shared across eligible community interactions.
Role-based coordination for people, studios, equipment and event operations.
Event discovery, registration and QR admission connecting RadioTEDU to campus.
Live stations, podcasts, programme discovery and a personal listening account.
On-demand discovery, episode information and playback alongside live radio.
Development across phone, car, television, casting and wearable media surfaces.
Collaborative recording and review for accessible learning materials.
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Public experiences, member systems, production tools and experiments have different access needs. Each project page describes its current context. Mobile applications remain in development.
RadioTEDU Technologies
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